Handling File [GTA V]

It looks like the handling file for V is mostly the same as IV with a few new values. it isnt laid out as nice as gta 4 in my opinion but what we get a handling editor it wont matter. <Item type="CHandlingData"> <handlingName>AIRTUG</handlingName> <fMass value="1400.000000" /> <fInitialDragCoeff value="30.000000" /> <fPercentSubmerged value="85.000000" /> <vecCentreOfMassOffset x="0.000000" … Continue reading Handling File [GTA V]